sandy (
bitchinsandy) wrote in
guildwars22025-06-23 12:26 pm
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helloo
I had no idea there were people on dreamwidth who liked GW2 as much as i do, i'm happy to know that there is.
i'm curious -- how long have you all been playing? i just started i believe this month or maybe last month because i was looking for a decent and free to play mmorpg (and got very pleasantly surprised LOL, especially the lack of major paywalls / locking you behind levels.) i haven't played for a few days but i'm obsessed with it and it's a beautifully crafted environment.
edit: oops....nevermind. i'm apparently about 12 years late to this party LMAO
i'm curious -- how long have you all been playing? i just started i believe this month or maybe last month because i was looking for a decent and free to play mmorpg (and got very pleasantly surprised LOL, especially the lack of major paywalls / locking you behind levels.) i haven't played for a few days but i'm obsessed with it and it's a beautifully crafted environment.
edit: oops....nevermind. i'm apparently about 12 years late to this party LMAO
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very cool about how long you've been dedicated. -- my guy is a sylvari elementalist and ive found i rarely use healing options LOL. i wish i was there when it all first happened but i'm getting into MMORPG's very late in the game. i haven't gotten any of the packs due to fear that i won't like or use them (the game DID take up a lot of space on my PC already and i get weary when i need to spend money) seems some are better than others i guess? admittedly i only know how sylvari's work since i have a measly 7% of the world map completed as my guy and haven't made any other characters -- which i definitely should since i was curious about all the other professions. im sure for a game around for this long there's been some let downs and improvements -- hopefully more improvements than bad. ive found most mmo's can be finicky in nature though so it makes sense for there to be some messy mechanics or features that just flop. when i first signed up for it it wouldn't let me use my main email and i had to go for my childhood one instead, for some odd reason, along with some other in-game bugs here and there. it's been pretty nice though
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For Heart of Thorns, it's gliding and mushroom skills, which do show up in other zones afterward and can be used in main game zones.
For path of fire, it's mounts. Mounts and mount skills are insanely useful and make a lot of other zones much easier. A lot of newer players will do path of fire BEFORE heart of thorns (that's not story order) because mounts make some of the HOT zones SO MUCH EASIER to get through, whereas without mounts they're...disorienting and scary.
I will say that storywise, Heart of Thorns is THE Sylvari expansion. LWS2 and HOT are ultimately very special for sylvari characters - you will hear and experience things as you play through them that human characters do not. And it's all about who and what the sylvari really are.
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i'm a very big fan of the sylvari, they're a really interesting race already outside of the expansion pack, as are all the other races. it's interesting to see a company break off of the typical "elf, human, dwarf" kind of thing. do you play multiple characters to get different perspectives or just focus on one character? im curious since i havent officially made another character yet and i think(?) most people have more than one either for skill progression or story progression.
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For the most part playing multiple races doesn't net you much in the way of additional insights. Heart of Thorns is the only exception; sylvari get a different experience of the story than other races do. That said, there are a lot of places where being a different CLASS will net you a somewhat different experience. Playing through LWS2 as an engineer comes to mind. And there are points in Path of Fire where you have to make a choice that permanently affects NPC dialogue thereafter, so people will often use alts to see all the options play out.It's looking like the latest content also has choices like that.
Story order is usually Living World, Living World, Expac, Living World, Living World, Expac.
Base Game, LWS2, Heart of Thorns, LWS3, LWS4, Path of Fire, LW...I sorta lost track around here. I think I've got all the seasons but I'd have to log in to get them all written down.
That said, the GW2 wiki is your bestest bestest friend. It'll have all the seasons in all the right order, and class/race notes about big decisions.
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I've been playing but VERY on and off. Regardless, I looove Guild Wars 2! :') Even if I still have a lot of catching up to do. I last left my storyline in Path of Fire, but now I'm replaying some early things so my partner can catch up. Plus, I missed out on a bunch of living world content back since it wasn't replayable for a long time.
Anyhoos, I still love Tyria very dearly! I find the lore so cool, the world design so gorgeous, and I just love Sylvari. It's always exciting to see other GW2 enjoyers!
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Dude! I feel the same! I've always been a big dweeb about and have gone so far as to call it a third home of sorts. xD haha~
It's just so comforting! I got really attached to the main map. I would love to just go to areas and just like... look around and take screencaps for myself even though nothing was really happening because everything just felt so "lived in."
One of my favorite places was the town with the wizard castle floating in the distance. I was always so intrigued by that mystery. I came to find out the other day that apparently one of the newer story beats ADDRESSES THAT CHARACTER? omg, I'm so excited to get to that part. I wondered for so long, and years later it gets attention! I love that about Guild Wars! It's such a "real" WORLD with so much attention to detail!
I also agree that the art team really put a lot of love into everything!
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Maybe I'll share some fanart.
I've procrastinated so long on drawing my main because Sylvari are just so intimidating for me to draw! haha xD The "skin" is so full of color and textures, and I want to do her justice. Perhaps now that I've gotten a bit better I can tackle the project again.